ABOUT

Hi! My name is Max Schiller, and I am a professional designer with a deep passion for world-building, storytelling, and cinema. I am currently based in Germany, where I’m working as a freelance Concept Artist, lending my expertise to a diverse range of projects, including video games, movies, and advertisements.

With over 6 years of experience in the entertainment industry, I was lucky enough to work with a few of the biggest companies in the world, such as EPIC Games, Netflix, Paramount Pictures, Gearbox, Terraform, Krafton, and Magnopus, to name only a few. My portfolio encompasses a multitude of projects, including upcoming movies like Sonic 3 and The Electric State, as well as video game projects like Fortnite, Star Atlas, and a lot of unannounced projects that I can’t speak of here.

I do value my personal growth as a designer and artist a lot, and I’m passionate about exploring current world problems and personal experiences in fantasy or sci-fi settings in my own personal projects. These also allow me to grow as a creative person and stay up to date with the newest available techniques and technologies, like VR, 3D, Unreal Engine etc.

In addition to my accomplishments within the entertainment industry, I love to give back to the art community. This is why I teach at NEW3dge school in Paris every year as a guest instructor and also started to give talks and demos during art conferences, for example during this year’s Kind of Art festival in Copenhagen.

If you are interested in exploring potential opportunities for creative collaboration, please do not hesitate to reach out to me.